This blog has been dead for the past month and I believe it's time to post something... I've been playing Magicals and Mermails for the past 2 months and both decks seem to be fairing pretty well. Mermails are kinda the meta now so I decided to talk about Magicals instead.
The deck has its easily summonable/searchable boss monster, High Priestess of Prophecy, which is pretty much a Master Hyperion. Although her attack is not as high, the means to bring out High Priestess is what makes her so feared. Apart from this, the deck also has draw power in terms of Wonder Wand and the Field Spell, and a little bit of control with Effect Veilers and Fiendish Chains.
Here's the list if you don't recognize some of the cards:-
Monsters -16
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3x Effect Veiler
3x High Priestess of Prophecy
3x Spellbook Magician of Prophecy (Searches for Spellbooks)
3x Temperance of Prophecy (Helps summon High Priestess from deck)
2x Justice of Prophecy (Helps search High Priestess and Spellbooks from deck)
1x Stoic of Prophecy (Search for the above 2 monsters)
1x Night's End Sorcerer
Spells - 16
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3x Wonder Wand
3x Spellbook of Secrets
2x The Grand Spellbook Tower
2x Spellbook of Life
2x Spellbook of Wisdom
1x Spellbook of Eternity
1x Spellbook of Power
1x Spellbook of Fate
1x Monster Reborn
Traps - 8
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2x Fiendish Chain
2x Torrential Tribute
2x Bottomless Trap Hole
2x Compulsory Evacuation Device
You'll notice most of the spells in this deck are Spellbooks, and they alone can get this deck going.
Spellbook of Secrets - The searcher, can search out any Spellbook card, including Spellbook Magician of Prophecy.
The Grand Spellbook Tower - The Field Spell which gives us additional draw power and recycles the Spellbooks.
Spellbook of Life - The monster reborn.
Spellbook of Wisdom - The forbidden lance, kinda.
Spellbook of Eternity - Works wonders with High Priestless.
Spellbook of Power - Attack boost with search.
Spellbook of Fate - Situational card which saved me a lot of times.
This deck has A LOT of searching and deck thinning going on. (Beware of Rai-Oh) Here's some of the little combos you can pull off.
- Summon Spellbook Magician, effect search 1. Equip Wonder Wand and tribute both to draw 2.
- High Priestess banish 1 Spellbook to destroy 1 card. Activate Spellbook of Eternity, return the banished Spellbook to your hand. Eternity makes another High Priestess ammo, or you can return it to the deck with the Field Spell, search it out with Secrets, and do it again.
- Summon Temperance or Justice, activate Spellbook of Life to banish Spellbook Magician and SS Night's End from graveyard, it will be level 4. Banish 2 cards from opponent's graveyard and proceed to synchro Arcanite Magician. It's just amazing with what you can do with Spellbook of Life and Night's End.
Apart from these, your main objective is to bring out High Priestess as fast as possible and control your opponent with her. Spellbooks of Life can bring her back from the dead, Spellbook of Power makes her an incredible 3500 ATK monster and Spellbook of Wisdom protects her from the nasty spells/traps your opponent might use.
There are actually more stuff this deck can pull off, but I am just listing down the usual plays. Try out this deck and feel its power. :)
1 comment:
Hmm, I never tried Night's end before in my Prophecy deck, but you're right. Let's try experimenting with him :-P
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